Frequently Asked Questions
A "good" eDPI is highly subjective and depends on your gameplay style (e.g., wrist-aiming vs arm-aiming). However, general trends for professionals are:
- Tactical Shooters (CS2, Valorant): 200–400 eDPI (low-mid). Precision focus. View Valorant pro settings on ProSettings.net.
- Fast-paced Arena Shooters (Overwatch): 800–2000 eDPI (mid-high). Tracking focus.
- Battle Royales (Apex): 1000–1600 eDPI. Balanced movement and precision.
Yes. Recent internal testing shows that moving from 400 DPI to 1600 DPI can reduce "click-to-photon" latency by up to 2-3 milliseconds. This is because a higher DPI sensor samples the surface more frequently, providing the game engine with data "counts" sooner during a physical movement. Read our technical methodology for the full latency breakdown.
At 1080p, 800 DPI is currently considered the industry standard. Modern high-resolution displays can sometimes experience "pixel skipping" if the DPI is too low and the in-game sensitivity multiplier is too high.
Standard DPI Step Normalization
| DPI Step | Desktop Speed | Input Latency | Best For |
|---|---|---|---|
| 400 DPI | Very Slow | Higher (~6ms) | Legacy Feel |
| 800 DPI | Standard | Mid (~3ms) | Universal Balance |
| 1600 DPI | Fast | Low (< 1ms) | Modern High-Refresh |
One common method is the PSA Method (Perfect Sensitivity Approximation):
- Find a sensitivity that allows you to do exactly one 360-degree turn by using the full width of your mousepad.
- Try two extreme variations: half that sensitivity and double it.
- Repeat the process until you find the value that feels most natural for tracking a static target while moving. You can use our interactive PSA method calculator to automate these steps.
Once you find your sensitivity, we recommend practicing in Aim Lab or Kovaak's to build consistent muscle memory.
Actually, no. In modern 3D shooters, your mouse input rotation is independent of your screen resolution. However, a higher resolution (e.g., 4K vs 1080p) might make your target appear physically smaller on your screen even if the eDPI required to hit it is the same. Your cm/360 stays identical regardless of resolution.
You *can*, but you shouldn't necessarily. Games have different movement requirements. An eDPI that works for holding angles in Valorant might be too slow for tracking a flying Mercy in Overwatch. We recommend keeping your eDPI consistent across similar genres (e.g., all tactical FPS) but being open to adjustments for others.
Physically, the eDPI calculation remains the same. However, a "Control" pad (more friction) will make your eDPI feel slower, while a "Speed" pad (low friction) will make the same eDPI feel faster. This is why many pro players stick to one specific mousepad brand for years.
Ideally, very rarely. Muscle memory is built on consistency. Once you find a comfortable range, stick with it for at least 30 days before making another change.